These two stats are the ONLY stats inherited by 100% of the Necromancer Value onto your Minions, and these are the two stats that actually Scale - making Vulnerable Damage and Summoning Skill Damage the best stats for a Minions build. To increase the damage of your Minions, you should look for +Vulnerable Damage and +Summoning Skill Damage in your gear. Here is some general info on the best Minion DPS choices considering that Minions inherit 30% of the Necromancer stats: For example, Skeletal Warriors: Defenders are tankier, but don't do as much damage as other types of Skeletal Warriors. However, not all of the Minion Types' choices provide an optimal single target or AOE DPS. The Book of the Dead allows you to select one of various choices of Minion Types or to Sacrifice a Minion Type for a beneficial Necromancer stat. It makes sense, then, that the Reaper's AOE damage "HITS" multiple targets nearby.Įvery time these Skeletal Warrior: Reapers strike an enemy, their wind-up ability cooldown is reduced by 2 seconds - which means somewhere around the 4-5th attack per Minion triggers their wind-up, further reducing the Necromancer's cooldowns as Decrepify counts as a Slow skill and if you have a Skill or Book of the Dead choice that applies Vulnerable, that too triggers the wind-up cooldown reduction when hitting an enemy target. That means Minions participate in this mechanic. It doesn't specify that the Necromancer has to do the hit. The abhorrent Decrepify tooltip says that its Lucky Hit is triggered when enemies are Hit. When you have this Skill and modifier choice equipped, you should always pick the Skeletal Warrior: Reaper (with the Reaper attacks against enemies who are Immobilized, Slowed, Stunned, or Vulnerable reduce the cooldown of their powerful wind-up attack by 2 seconds upgrade.) Though none of the Minions have Lucky Hit by default, nor inherit any from the Necromancer, there is a Minion Type that is ideal to trigger a player Lucky Hit effect such as the one by. The following Necromancer stats marked with a red negative icon are not inherited by Minions at all. Basic Skill Attack Speed stat is found in the following Slot items: Helm, and Offhand. I am not certain whether Minions inherit specifically the Skill attack speed of the Necromancer, but you could experiment and test this. Minions might be able to inherit a % of that. Necromancer Attack Speed only obtained from Gloves. Minions Attack Speed can be obtained from the following Slot items: Offhand, Amulet, and Gloves. You can find the Summoning Skill Damage stat in Chest (Torso), or you can roll for it at the Occultist vendor if you don't like a stat. It is obvious from this list of inherited Offensive Stats that the best stats for a Minion Build that you should look after in gear is the +Summoning Skill Damage and the +Vulnerable Damage - as these two stats are the only ones that scale and provide a 100% inherit value from the Necromancer onto your Minions. In this guide, you will get to learn some interesting findings made by Diablo 4 community players and streamers. The Diablo Team has not revealed which of those Necromancer "most" stats are inherited by Minions. That is extremely vague considering the multiple stats available, and that implies some stats are not inherited. The Diablo 4 Team confirmed via the in-game helpful tips that Minions inherit 30% of "most" Necromancer stats such as Critical Strike Chance and Attack Speed. This guide outlines all the known details about what stats your Minions inherit from the Necromancer and Druid, as well as which are the best Minions for highest single target and AOE damage (DPS), how certain Legendary items interact with those stats, how Thorns on Minions work, and a few Necromancer and Druid Minion builds you can experiment with.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |